world labs

Long-horizon tasks in interactive worlds.

World Labs is a research lab advancing agents through interactive worlds.

We are building a continuing supply of original, high-quality training data alongside reinforcement-learning environments in real game engines.

Our work connects two offerings for AI labs:

Game worlds connect code, spatial structure, and runtime behavior. Our direction spans environments such as Roblox Studio, Unreal Engine, and Minecraft, with tasks that require sustained planning, debugging, and recovery across interacting systems.

Our research loop uses controlled training runs and held-out gym projects to measure what new data teaches a model. We evaluate completion, regressions, and recovery, then use the results to inform the next dataset and environment release.

Game worlds for agent training

We’re exploring partnerships with game developers to adapt existing games into training and evaluation environments for AI agents. We’re interested in worlds that demand sustained planning, interaction, and recovery. Pilot work would focus on agent interfaces, repeatable starting states, and verifiable outcomes, with private deployment requirements shaped alongside research partners.

For data partnerships and gym pilots, get in touch at dhruv@tryworldlabs.com.